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Old Apr 24, 2006, 04:50 AM // 04:50   #1
Frost Gate Guardian
 
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Default Hammer Warriors?

I hardly see them in PvE and I don't really PvP so I'm not sure about that. I figured I'd try using a hammer out, and I thought that the loss of defense would be made up from gaining the extra damage. I seem to be doing less damage than I would if I was using an axe. Outside of knockdowns, if you are lucky enough to attack at right time to interrupt, whats the purpose of using a hammer based warrior? I see none.
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Old Apr 24, 2006, 04:57 AM // 04:57   #2
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hammer warriors are pretty much just for putting people on thier backs for a few seconds at a time in pvp. pve there are lots of reasons for not using them.
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Old Apr 24, 2006, 03:43 PM // 15:43   #3
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Damage. Backbreaker+Crushing+Irresistable is a quire effective chain. Knockdowns are the point of using hammers, but they are quite effective damage-wise.
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Old Apr 24, 2006, 09:51 PM // 21:51   #4
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also, earthshaker+aftershock, if timed right, pretty good caster interupt. as fo combos, backbreaker+aftershock+crushing blow, if gotten insta kill wit dat combo, pretty frickin awesome.
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Old Apr 25, 2006, 01:04 AM // 01:04   #5
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Hmm:
Well well well, where to start? First off, using a hammer is dependent on the person who is playing. For instance, when i first started playing this game roughly 3 months ago, i used the common axe and shield, for many reaosn i wont get into ATM, but basically b/c everyone said it was the ebst thing to use. I played with the axe and shield for about a week, but quickly got tired of it. So, i turned my attention to swords, and used that and a shield, which was quite advantageous to my build, considering i am a W/M. Eventually though, i got tired of that. What it all came down to was whether or not i liked the look of the weapon and what you could do with it. In the end, i based my decision of weapon using on the dmaage, and the look (as newbish as it may sound.) Secondly, hammers do create the most amount of damage in the game, and while opposers may say that hammers are the slowest wepaon in the game, when compared to axes or swords, they are not really that slow, i mean, maybe there is a second difference. Big whoop, what the hammer lacks in speed it makes up for in power. Also, hammers have some incredible skill uses. I am currently in the process of unlocking all of th eelite skills that i want, but from what i have read, there are some pretty incredible things that can be used.
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Old Apr 25, 2006, 01:05 AM // 01:05   #6
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My god, i should take some english classes over again :O my spelling is awful
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Old Apr 25, 2006, 03:01 AM // 03:01   #7
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You rarely see hammers used in PvE, but it can be done effectively. In PvP they are quite common, as they do a decent amount of damage with the added bonus of knockdown, essentialy shutting down a target for a short period of time.

You will do more damage per hit with a hammer than with an axe or sword, but you also have a slower attack speed, as the base for swords and axes is 1.33s and the base for hammer is 1.66s. However with axes/swords you get the added armor and possible -2/3 conditional recieved damage, and +30 unconditional health or +45/60 conditional health. Which can give you a nice damage recudtion while "tanking."

As for knockdown+aftershock, it does work yes, but the 15 energy for aftershock is alittle overkill for hammer warriors(PvP wise). For PvE Earthshaker+aftershock is a decent combo, but PvP wise using aftershock or augment damage really isin't as great as it seems, since in most cases only one person will take the damage from aftershock, and in most cases that will be the person who you've knocked down. Not to mention in PvP Irrestiable Blow is a great spammable skill, if you use aftershock in addition to that, and crushing blow, (and possibly sprint/frenzy), you've got an extremely energy heavy build that just doesn't work well, and has a much lower DPS than without aftershock. Since the 3/4 casting time on aftershock, and the chain of attacks, any decent boonprot or infuser will be able to heal the target sufficently before the damage is fatal, or if you're doing a coordinated spike on a single target with your team, there's really no need for the extra delayed damge. IMO having say shock(or gale) on a hammer warrior is a better than aftershock(for PvP), but again they still need to be used sparingly, because exhaustion will black out 10 energy no matter what, and it'll take you awhile to regen it.
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Old Apr 25, 2006, 04:29 AM // 04:29   #8
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a true hammer warrior is quite energy intensive, so I tend to avoid the kd/as, kd/hs, or gale/shock.

If youre bored run a hammer warrior in pve. Coupled with the right skills you will still be able to tank better than most wammos and have the sweetness of a hammer.
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Old Apr 26, 2006, 06:42 AM // 06:42   #9
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sup all k this is my combo for hammers and it works killer on warriors and rangers. counter blow + battlerage (E). once u have enuf adren pump up battle then 1 more hit and u should have counter ready use that then crushing blow then the opponent will be back up and ur counter is at full adren. also can use belly smash as well. btw need stonefist gloves
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Old Apr 26, 2006, 09:14 AM // 09:14   #10
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I find that Backbreaker+Crushing Blow+Holy Strike+Hammer Bash is a fun combo to use, and usually means death to a squishie. Also after Hammer Bash both Crushing Blow and Holy Strike should be recharged to you can easily spam them again for even more damage, though your target is probably dead after Hammer Bash.
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Old Apr 27, 2006, 01:01 AM // 01:01   #11
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I am acutally working on making a PvP hammer warrior atm, but I still have a ways to go, but in the mean time I still use a hammer for PvE. You would be surprised how nice it is to be able to interupt monk bosses. I may not deal as much damage as quickly as a axe or sword, but I have yet to hear people complain about bosses being interrupted. I don't have any elites atm, but I use hammer bash+aftershock/crushing, or irresistible/counter blow+crushing and it does the job. I am still learning to manage my energy and my adrenaline, but I can assure you that it does work well, and it is actually quite fun. happy hunting.
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Old May 03, 2006, 02:04 PM // 14:04   #13
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Using the new skills and elites from Factions I believe that Hammers are much more pve-worthy now. Once I captured Forceful Blow I played through the game by 70% of the time using a hammer, no knockdowns but pure damage. It might be against the "real" purpose of hammers but the damage numbers made up for the lack of knockdowns. I have to mention that I used henchies only most of the time so tanking was a no-no.
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